[squeakland] Tools to Export Images from Etoys (eventually directly to a Blog Post)
sthomas1 at gosargon.com
Mon Apr 4 09:20:35 EDT 2011
How can I detect if a player variable is a book object? (sometimes it is
hard to click on the book and if you get another object and try to run the
script an exception is thrown).
I was also going to ask how I can handle exceptions in my script and where
to get a list of exceptions that could be thrown, but that is a much bigger
On Mon, Apr 4, 2011 at 8:49 AM, <kharness at illinois.edu> wrote:
> This is a great tool! Thanks very much.
> The shared flap version works well and I have images of a six page book
> with one click . . . very useful.
> My computer is a Toshiba running Windows 7 Home Version. In one of my tries
> I got an abandon message which I attached.
> ---- Original message ----
> >Date: Sun, 3 Apr 2011 17:32:27 -0400
> >From: Steve Thomas <sthomas1 at gosargon.com>
> >Subject: [squeakland] Tools to Export Images from Etoys (eventually
> directly to a Blog Post)
> >To: squeakland Squeakland <squeakland at squeakland.org>
> > So, with some squeak help from Bert, I created a
> > tool (in QuickGuide version and Flap version) you
> > can use to export image(s) from your project. Here
> > is the Blog Post and the video.
> > For a really cool way to view the blog (and I hope
> > eventually to view Etoys Projects) check out this
> > view. Click on the Date, Label, and Author boxes
> > at the top and I think you will get the idea. So
> > my idea is that when kids "post" their Etoys
> > projects they can post a blog entry (we have a
> > "Squeakland" Blog) and it not only posts the project
> > (.pr file) to the squeakland Web Server, but also
> > gives them a draft Blog post they can edit which has
> > image(s) from the Blog and selected Text they can
> > enter in Etoys. First step is to be able to post to
> > Blogger from Etoys (then facebook, ....).
> > So the CHALLENGES TO THE COMMUNITY - help me make
> > this happen, here is what I think we need:
> > 1. squeak code to support using the Google Data API
> > for Blogger and Picasa
> > 2. Help incorporating that squeak code into Etoys
> > Projects so we can publish directly to Blogger
> > and Picasa
> > 3. Brain storming on how to design this properly
> > Some things I believe we should support:
> > 1. Ability to post to my Blog or my Blog and the
> > Squeakland site
> > 2. We need a way to aggregate all the Blog posts
> > 1. one idea is to modify launcher to include
> > some google analytics so we can find and
> > incorporate people's public posts in one
> > spot and select certain public posts to
> > "feature".
> > 2. we may also want to put the embedded Etoy in
> > an iframe (this would also make
> > incorporating into OERGlue and similar
> > tools to come (a good idea breads copiers).
> > 3. We need a way classes and Schools can have their
> > own "private spaces" and also share select
> > projects publicly.
> > Note: The name on Books may not work, I found a bug,
> > then fixed it, but the fix version is not yet
> > showing up on the squeakland site. It will still
> > save all the pages of the book, but it will use the
> > name "Book" all the time (or whatever is the
> > ExternalName for your Book object).
> > Stephen
> > On Fri, Apr 1, 2011 at 5:29 AM, Bert Freudenberg
> > <bert at freudenbergs.de> wrote:
> > On 01.04.2011, at 08:52, Steve Thomas wrote:
> > > How can I (easily, a script would be fine ;)
> > export an image of each page in a book in Etoys?
> > (ideally with the image names being the
> > projectName<Number of page>)
> > Put this in a textual script for the book:
> > self costume pages withIndexDo: [:page :i |
> > PNGReadWriter putForm: page imageForm onFileNamed:
> > Project current name , i asString , '.png']
> > Some requests are easy to satisfy ;)
> > > I want to try using this to create flikr stream
> > of lessons and to post in blog posts.
> > Even this could be automated. But it's not going
> > to be a one-liner.
> > - Bert -
> > _______________________________________________
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> >squeakland at squeakland.org
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