[Squeakland] UI feedback
scott.wallace at squeakland.org
Mon Jan 23 13:52:26 PST 2006
At 2:33 PM -0500 1/23/06, Randy Heiland wrote:
>... (This is also somewhat related to a question I posted a few weeks
>back about programmatically setting the location of the rotation center, to
>which Scott replied that it was not possible).
Just to clarify, my reply was that it (i.e. programmatically setting
an object's rotation center) could not done with tiles alone, but
that it was "easily accomplished" if the user were willing to resort
to using a single line of *textual* script...
At 3:24 PM -0800 12/6/05, Scott Wallace wrote:
However, programmatically setting an object's rotation center is
easily accomplished via a *textual* script. Send #rotationCenter: to
the player's costume's renderedMorph.
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