[Squeakland] generate a movie?

Randy Heiland heiland at indiana.edu
Tue Feb 14 09:22:05 PST 2006


No, actually, the woman/teacher who originally asked this said she'd like to
take movies generated in Squeak and be able to put them on the web, i.e.
play in a browser.
--Randy

> -----Original Message-----
> From: squeakland-bounces at squeakland.org [mailto:squeakland-
> bounces at squeakland.org] On Behalf Of Alan Kay
> Sent: Tuesday, February 14, 2006 9:10 AM
> To: Markus Gaelli; squeakland at squeakland.org
> Subject: Re: [Squeakland] generate a movie?
> 
> But, if I read the original question -- it seems that it is about making
> movies that are playable in Squeak from other formats, including those
> that
> cameras use.
> 
> There are a variety of SW apps that can do this, and some of them are
> free,
> depending on which platform you have.
> 
> Cheers,
> 
> Alan
> 
> -------------
> 
> At 01:18 PM 2/13/2006, Markus Gaelli wrote:
> >Another of this annoying "It would be nice to have but I don't have
> >time for it right now..."-posts:
> >
> >The current event recorder (found in Objects Presentations) is pixel/
> >graphic oriented
> >and quite broken, eg. it barks on color-picking or parameter-changing.
> >
> >A nice feature of an upcoming squeak(land)/tweak version could be the
> >possibility
> >to log all user actions as high-level-commands like "open supplies
> >flap" "drag-n-drop playfield A into world"
> >"drag-n-drop playfield B into playfield A" "Open Viewer on B" "Create
> >Color Changing Command of B" etc...
> >you get the idea.
> >
> >To record the canonical car-demo, one still would need to log pixel-
> >based paint-strokes of fat black tires of course...
> >
> >An advantage of such a more content and less pixel-oriented approach
> >could be more compatibility
> >between different images (be it squeakland or squeak-dev) and that
> >one could render
> >the log into some silent movie or latex/rtf format.
> >
> >If one could annotate each command with a (spoken) comment, one
> >should be able to render
> >the whole story into a non silent movie too.
> >
> >Cheers,
> >
> >Markus
> >
> >
> >
> >
> >On Feb 13, 2006, at 4:53 PM, Arvind Grover wrote:
> >
> > > I had asked a similar question before, and Kim ran it by the Squeak
> > > development group. No easy answers. I have been using the free
> > > software Wink (http://www.debugmode.com/wink/) to capture
> > > animations to Flash movies. It is based on screen-shot captures,
> > > but allows for very nice annotations during movies.
> > >
> > >       -----Original Message-----
> > >       From: squeakland-bounces at squeakland.org on behalf of Randy
> Heiland
> > >       Sent: Sat 2/11/2006 4:10 PM
> > >       To: squeakland at squeakland.org
> > >       Cc:
> > >       Subject: [Squeakland] generate a movie?
> > >
> > >
> > >
> > >       The presentation I gave yesterday to about 25 Indiana school
> > > teachers on
> > >       Squeak went reasonably well.  More to come.  But for starters,
> one
> > > teacher
> > >       who had actually played with Squeak a bit asked if it was
> possible to
> > >       capture movies within Squeak.  I told her no, I didn't think so,
> > > but wanted
> > >       to verify this.  I know the Object Cataglog/Multimedia has the
> > > mpegplayer.
> > >       I realize that doing movie capture, in general, can be a bit
> > > tricky - with
> > >       multiple formats, quality and frame rate params, etc., not to
> > > mention a
> > >       possibly large file as output.  Still, it would be nice to, say,
> > > capture
> > >       frames in playfield (start/stop) in some "standard" movie
> format.
> > >
> > >       --Randy
> > >
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> > >
> > >
> > >
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