[Squeakland] suggested 1 hour squeak exercise for various student age groups?
kim.rose at squeakland.org
Sat Feb 4 20:07:55 PST 2006
Hi, Daniel -
I suggest you use the "Powerful Ideas in the Classroom" book and
start the kids off with the "Drive-A-Car" Etoys would be ideal.
Give them a little while to get comfortable with the painting system
and then let them create a car and play with driving it around.
Then, they can make a steering wheel to navigate the car, and go on
to make a road and drive it along the road. The older kids may get
to the point of creating a "robot car" that will drive along the road
on its own . This is all in the book and our suggested starting
point. An hour is pretty short -- you might see if there's any way to
extend your time to at least 90 minutes.
Also, showing a portion of the Squeakers DVD (at the end, perhaps)
could be interesting for the kids to see what other kids have done
(i.e., "Jenny's Pig Race").
Thanks for your interest -- let us know how it goes!
At 3:15 PM -0600 2/4/06, Daniel Green wrote:
>Looks like our local university will have the opportunity to lead a 1
>hour programming class for various age groups (5-8, 9-12, 13-16) for
>the local science club. We're considering using squeak instead of
>something like visual basic / real basic, but I'm not sure where to
>find what's been done before. The class will be taught on networked
>laptops, so something motivating like be the first to construct an e-
>toy that achieves some goal, etc., is the kind of thing that might be
>scalable across age ranges. Any suggestions or pointers to short
>courses that have been given in similar circumstances?
> Thanks for any input or pointers to more appropriate forums.
> Best regards,
>William Jewell College / Park University
>Kansas City, Missouri
>Squeakland mailing list
>Squeakland at squeakland.org
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