New updates available on Squeakland
ajbn at cin.ufpe.br
ajbn at cin.ufpe.br
Fri Mar 28 15:02:58 PST 2003
Hi Michael and all,
Just some remarks about your message.
> To load updates, just load any of the projects on the squeakland.org.
> The smallest possible one is
> You will then be prompted to update.
It worked for me (eight new updates at the end).
> After your system has loaded these new updates, you'll find:
> 1) "Strings" (or phrases) of tiles can be grabbed by *either* the first
> or second tile in the string. Prior to this update, if you wanted to
> add "sketch's x" or "sketche's heading" to a script, you would have had
> to select those tiles by the "x" tile, or the "heading" tile. Now, you
> can select the tiles by the "sketch" tile, or if you have named your
> object, the name of that object, to add to your script.
> 2) We've created a new "v" button and added it to the top an object's
> viewer. Clicking this button will allow you to create a variable. This
> option was previously found in the tiny menu beside the object's name
> in the viewer. Also note, we have changed the vocabulary from "add a
> new instance variable" to "name for new variable". Once the variable
> has been created the it will appear in a "variables category" in the
> object's viewer.
The vocabulary that is showed for me it's "click here to add a variable to
> 3) We've chosen to have a single option for obtaining the paint tools.
> To obtain paint tools, click the paintbrush button on the gold
> Navigator bar. We have removed the paint palette icon previously found
> in the Supplies flap.
The paint palette icon is still there!
> 4) We've added a "trail style" option to the "pen use" category in an
> object's viewer. Trail styles include lines, arrowheads, and lines and
> arrowheads. Setting an object's penDown to "true" and selecting a
> "trail style" allows for the pen to be a simple line, arrowheads, or
> lines with arrowheads.
> 5) Misc fixes:
> - When the user renames a script, script-firing buttons will now
> automatically be relabeled, unless they have already manually been
> edited, and will be fixed up so that they properly fire the renamed
> script. - When the user asks to remove an instance variable, a check is
> now made to see if any scripts belonging to the object currently use
> variable -- if so, permission to remove the variable is denied. If
> not, a further check is made to see if there are any extant scripts in
> *other* objects that may reference that instance variable, and if any
> are found, a warning is put up.
Not tested yet.
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