[etoys-notify] [JIRA] Updated: (SQ-797) Improve help text for "what do these mean?" in "when script should run"

Bert Freudenberg (JIRA) tracker at squeakland.org
Thu Sep 30 04:40:12 EDT 2010


     [ http://tracker.squeakland.org/browse/SQ-797?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel ]

Bert Freudenberg updated SQ-797:
--------------------------------

    Fix Version/s: etoys 2011
                       (was: etoys 4.1)

> Improve help text for "what do these mean?" in "when script should run"
> -----------------------------------------------------------------------
>
>                 Key: SQ-797
>                 URL: http://tracker.squeakland.org/browse/SQ-797
>             Project: squeakland
>          Issue Type: Improvement
>          Components: etoys
>            Reporter: Stephen Thomas
>             Fix For: etoys 2011
>
>
> Here is the updated text, removed deprecated options, added KeyStroke, modified others:
>  normal - run when called
>  paused - ready to run all the time, will change to "ticking" Status when you press the "Go" button in the "All Scripts" object.
>  ticking - run all the time, will change to "paused" Status when you press "Stop" button in the "All Scripts" object
>  mouseDown - run once when mouse goes down the object
>  mouseStillDown - run while mouse still down on the object
>  mouseUp - run once when mouse comes back up off the object
>  mouseEnter - run once when mouse enters the object's bounds with the button up
>  mouseLeave - run once when mouse exits the object's bounds with the button up
>  mouseEnterDragging - run once when mouse enters the object's bounds while dragging another object
>  mouseLeaveDragging - run once when mouse exits the object's bounds while dragging another object
>  opening - run once when the object is being opened, this only works for World and Pages (contained in a book) objects.
>  closing - run once when the object is being closed. This only applies to World and Pages objects. 
>  
> More events:
>  connectedTo - run once immediately after a connector has connected to the object
>  disconnectedFrom - run once immediately before a connector is going to disconnect from the object
>  KeyStroke - executed when any key is pressed, this is only available from World and Playfield scripts

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