[etoys-dev] How can I play a sound from time A to time B?
kharness at illinois.edu
Sun Jan 20 09:11:51 EST 2013
So. . . I look forward to seeing how this is done and giving it a try. You are very adept with Etoys, I hope I can understand what you are doing.
From: etoys-dev-bounces at squeakland.org [etoys-dev-bounces at squeakland.org] on behalf of Steve Thomas [sthomas1 at gosargon.com]
Sent: Saturday, January 19, 2013 9:00 PM
To: etoys-dev; A friendly place to get answers to even the most basic questions about Squeak.
Subject: [etoys-dev] How can I play a sound from time A to time B?
So I figured out how to read in a paragraph of text and split it into separate words I can highlight as I read. Still need to play around a bit to handle the different fonts/sizes and kerning.
Each word is its own Text object embedded in a Rectangle which "highlights" the words as I read. I set the "highlight timing" by using the keyboard as I record the sound. Then make minor adjustments as needed. This will play fine in reading the whole sentence/paragraph.
But I want the user to be able to click on a word and hear that word spoken. Rather than re-record each word, I would like to be able to play a snippet of the recording.
So... How do a play a sound recorded in Etoys from time A to time B?
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