[etoys-dev] Sound volume control in navigator bar

karl ramberg karlramberg at gmail.com
Wed Feb 22 12:46:00 EST 2012

On Wed, Feb 22, 2012 at 3:47 PM, Bert Freudenberg <bert at freudenbergs.de> wrote:
> On 21.02.2012, at 21:21, karl ramberg wrote:
>> Hm, if I leave sound volume down in Etoys, there is no sound in flash
>> movies in my web browser :-(
>> The primitive is misbehaving.
> It changes the system volume, yes. That's one reason why we removed it from the nav bar (or rather, did not add it to the Sugar->style tool bar). Also, the XO and I guess most other laptops and Macs do have volume keys, so why would you need that in the >Etoys toolbar?

The reason I want it in the toolbar is that I may want sound from the
machine like music playing, but I don't want the sounds from Etoys. Or
I want the sounds from Etoys, too, but they are way to loud compared
to the other sounds from my system.

It's kind of like why all flash movie players have sound controls. You
could adjust the volume on the machine, but it's more convenient to
adjust the program making the sound than the whole machine.

But I also would like to be able to set the volume of sounds by tiles
so one can do basic fade in and out and other adjustments.
I looked at Scratch and they use MixedSound and the volume control per
sound. It could be a better solution as the platform issue would
disappear I think/hope. But I have to take a closer look at the how
they use MixedSound...

Anyway, to implement all sound interfaces on just Windows in a
primitive seem to be a total nightmare, so I hope it can be solved in


More information about the etoys-dev mailing list