[etoys-dev] Droppable Behaviors in Etoys

Steve Thomas sthomas1 at gosargon.com
Wed Feb 8 20:37:17 EST 2012

I am looking to create droppable behaviors similar to those in Lively
Kernal.  I can do it with connectors like this:

> script1
> self getDestinationPlayer setColor: self getSourcePlayer getColor

But would like to simply drop a morph onto another morph to accomplish the
task.  How can I get a list of morphs my "droppable behavior" is

Extra points for a sample project :)

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