[etoys-dev] Etoys: Etoys-Richo.103.mcz

karl ramberg karlramberg at gmail.com
Tue Feb 7 13:07:47 EST 2012

On Tue, Feb 7, 2012 at 5:31 PM, Steve Thomas <sthomas1 at gosargon.com> wrote:

> On Mon, Feb 6, 2012 at 7:49 PM, Scott Wallace <
> scott.wallace at squeakland.org> wrote:
>> Better, arguably, is to give a newly-launched variable a default name and
>> a default value-type, and then also make it more straightforward and
>> inviting to change the name and change the value-type, without needing to
>> fish in menus.
> Agreed. Something like:
> [image: AddVariable I.png]
> or
> [image: AddVariable II.png]


Maybe we should use the PropertiesMorphs for this ?

Also some of the variable types have additional spec
Number and Point have 'decimal places...'
Player have 'tiles to get...' ( I'm not really familiar with this)

After reading Scotts mail I think this dialog should be presented by
request, not by default.
And that we bypass the 'FillInTheBlank' naming of variable in the first
place ?


>> We did that a while ago in an internal vpri fork: add-variable gives you
>> a variable with a default name and a value-type already provided; when and
>> if desired, click on the variable name and text-edit to rename the
>> variable; click on a little "value-type" icon to the right of the name to
>> get a list of value-type choices.  No modal roadblocks to getting started,
>> no fishing in menus to make changes.
>> This improves the work-flow of add-a-variable quite a bit, and might be a
>> good thing for squeakland as well.  However, it's probably too late in the
>> development cycle of the imminent release to make such a change…
> Ideally we would have a group of kids we who could help test these ideas.
> I don't see a problem with waiting at this point.
> Stephen
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