[etoys-dev] About Skeleton
richi.moran at gmail.com
Sat Oct 29 00:46:57 EDT 2011
Hi, sorry for the delay.
I just came back from Montevideo for Ceibal Virtual Educa. It was a great
event. And today before leaving to Buenos Aires we went to a school fair
where children of 8 and 9 years old showed the work they did with the XOs.
It was great! There were some animated short stories, kids making music,
comics, animations, and a lot of presentations about different subjects. One
kid showed me how to make a bar graph in Etoys. It was so cool! :)
I noticed, however, that most of the kids use Etoys merely as some sort of
enhanced powerpoint but few of them actually see its potential for
simulations and programming (they use Scratch or TurtleArt for that). I know
that my sensation after seeing just a couple of students doesn't count as
valid statistics, and I also know that there have been a lot of discussions
about this in the list, but I can't help thinking something is wrong and I
wanted to share it.
Anyway, coming back to the subject of this mail, regarding my changes of
Skeleton: yes, I used the same code from GSoC except for the CSV parser
which is now much better.
Regarding charts, calendar and graphics I/O: I will fix the number lines
with the suggestions from you and steve and then I'll make a project with
everything included. Or do you mean a whole new version of Etoys?
On Thursday, October 27, 2011, Randall Caton <rcaton at cnu.edu> wrote:
> I looked at your project with skeleton and on the surface it is the same
as what your wrote for GSoC. Either would be great with me. I couldn't
evaluate which underlying code is better.
Exactly, I used the same code except for the CSV parser which is now much
> I would also like to see your chart, calendar and graphics IO objects
included. Would it be possible for you to make a version of Etoys that has
all those in it so we could test it on the XO?
> Thank you for continuing your great work.
> On Mon, Oct 24, 2011 at 9:34 AM, Ricardo Moran <richi.moran at gmail.com>
> Hi guys, I haven't received any response from Avi Bryant regarding the
license of his csv parser, probably because I might have an old/incorrect
mail. But anyway, it doesn't matter, because it's easy to write one. So I
uploaded a new version of Skeleton with my little csv parser and I moved the
CSV package to treated.
> I think this version is good enough to be integrated in Etoys, what do you
> P.S. I attached a simple project in order to help educators test it
without going through Monticello :)
> On Sat, Oct 15, 2011 at 9:21 PM, Ricardo Moran <richi.moran at gmail.com>
> On Fri, Oct 14, 2011 at 9:38 PM, karl ramberg <karlramberg at gmail.com>
> On Sat, Oct 15, 2011 at 1:02 AM, Ricardo Moran <richi.moran at gmail.com>
>> I uploaded to the inbox a version of Skeleton with a few changes of mine
>> that allows you to use a spreadsheet just as you would use mine to
>> import/export data and iterate over its contents.
>> I also commited a version of the CSV package, which I use to do the
>> importing. However, I didn't remember to look at the license of the
>> before clicking commit and now that I did, I see it doesn't specify MIT,
>> I'll ask the author about it (please forgive me and remove the commit if
>> can be a problem).
>> Anyway, if you can please tell me what you think.
> That is CSV Parser from SqueakSource right ?
> I don't see a licence anywhere ...
> Can you mail Avi Bryant and ask ?
> Yes, I did. I'm waiting for an answer now...
>> On Tue, Oct 11, 2011 at 7:28 PM, karl ramberg <karlramberg at gmail.com>
>>> On Tue, Oct 11, 2011 at 6:59 PM, Randy Caton <rcaton at cnu.edu> wrote:
>>> > I like the spreadsheet that Ricardo created because it is simple and
>>> > basic
>>> > and allows I/O. It leaves more for learners to create. Couldn't the
>>> > functions already in etoys be used in the cells? Does Skeleton allow
>>> > plots?
>>> > If so, then what about Ricardo's graphs? I'd like to see them in etoys
>>> > also.
>>> > Randy
>>> I think it is possible to make all these graphs out of skeleton.
>>> From what I see is Skeleton a extension to the way we script and
>>> visualize in Etoys,
>>> It seems to have a thought out model.
>>> Only working with it and managing the code will tell if it something
>>> we find useful and worth while.
>>> > Randall Caton
>>> > 41596 Bald Eagle Drive
>>> > Bigfork, MN 56628
>>> > 218-832-3490
>>> > http://www.pcs.cnu.edu/~rcaton
>>> > Sent from my iPhone
>>> > On Oct 11, 2011, at 11:41 AM, Ricardo Moran <richi.moran at gmail.com>
>>> > wrote:
>>> > On Tue, Oct 11, 201
> The views expressed in this email are my own
> and not necessarily those of CNU.
> Randall Caton
> 41596 Bald Eagle Drive
> Bigfork, MN 56628
> email: rcaton at cnu.edu
> web: www.pcs.cnu.edu/~rcaton
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