[etoys-dev] CameraMorph testing
doconnel at gmail.com
Mon May 24 13:07:39 EDT 2010
thanks for testing and for your suggestions. I've reworked the
CameraMorph quite a lot since uploading and do plan to supply
instructions and example projects sometime soon. The ColorTracking is
now a "Vfx" morph, as are the effects from the ScratchPlugin, and I have
been looking at the integrating the VPFiltersPlugin from VideoFlow.
I've been distracted by XO issues so excuse the delay but I will try and
get another upload done tonight (mc packages if time allows).
On 24/05/10 16:53, karl ramberg wrote:
> I have tested the CameraMorph project and it is very nice.
> You can get it here.
> I had to download
> Unzip and get the CameraPlugin.dll and put it in the Etoys vm directory to
> meke this work on Windows XP.
> So far it looks good. Filed in files as described it ReadMe.
> I did not find any bugs yet :-)
> It took a few moments for me to find the settings to turn the camera on,and
> track color etc.
> Maybe these controls could be added to the CameraMorph handle menu as well ?
> Maybe a row of controls on the CameraMorph it self ?
> Camera:controll live feed, next frame and skip frames. It is a little
> unclear what all these controls are for
> Ah, found a bug:
> Set Camera's frame rate to zero: BANG!
> In Camera:tracking we should enable World geometry to be able to get the
> World dimensions so 'Camera's world height' and 'Camera's world width' could
> be removed...
> If the tracking could be spun off in a primitive it would be possible to get
> much better result
> The FX where not part of this package.
> Great work
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