[etoys-dev] Animation support
karlramberg at gmail.com
Sat Mar 27 17:16:36 EDT 2010
On Sat, Mar 27, 2010 at 7:06 PM, Jecel Assumpcao Jr <jecel at merlintec.com> wrote:
> what about the "follow path" thing? I have always used that for
> animations. It has a bunch of problems (like having one path that you
> can't see or edit) but seems like a reasonable starting point.
Most annoying is that everything else stops while one path is executing.
If you make the path a PolygonMorph you can edit it. It's just like a
one line change i a method.
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