[etoys-dev] Timers

K. K. Subramaniam kksubbu.ml at gmail.com
Sun Jun 27 23:50:58 EDT 2010

On Sunday 27 Jun 2010 6:26:28 pm Bert Freudenberg wrote:
> Yet simpler would be to have just a global timer on the world without being
> able to reset it. That would require no state at all.
+1. Once timer is exposed as a World variable (like lastKeystroke), other 
types of timers (count-down, count-up etc.) can be easily derived from it 
through variable and scripts.


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