[etoys-dev] New tiles
bert at freudenbergs.de
Thu Jun 17 10:00:39 EDT 2010
On 17.06.2010, at 14:37, Steve Thomas wrote:
> On Thu, Jun 17, 2010 at 7:18 AM, Bert Freudenberg <bert at freudenbergs.de> wrote:
> Karl, and all,
> when adding tiles or making other changes that directly affect the user interface, please announce this so educators can comment, and the documentation can be updated (e.g., the reference manual).
> Agreed will bring it up along at meeting.
> These two new commands don't seem too useful to me, as they are also available in the halo menu (and if they are not, they should be).
> Not available in Halo menu and having them scriptable would help with lessons on transformation
If they were menu items (as they should) then you could also use them in scripts.
> > additionsToViewerCategories
> > + (command flip 'Flip left right' Player)
> > + (command tumble 'Flip up down' Player)
> E.g. for the release notes we do not need to list every single bug fix, but UI changes like this should be mentioned.
> IMHO it would be a good idea in general to separate bug fixes and features. Subbu fixed a bug, but also "sneaked in" the new tiles.
> What are the new tiles, is there a changeset we can load to evaluate them?
The flip tiles.
> Also developers on very rare occasions have good ideas ;)
> Being able "play with them" to evaluate them would be helpful.
> If there is a way to do this without "corrupting" the source code repository that would help.
Code changes can be had in a project file - just like Richo's demo projects.
In this case the change has already been committed to the repository.
We don't have a proper alpha release yet, but to play with all the new code, download the dev version from
load updates, and save the image. To make a "user version" from this, enable the "etoy friendly" preference before saving the image.
- Bert -
-------------- nächster Teil --------------
Ein Dateianhang mit HTML-Daten wurde abgetrennt...
More information about the etoys-dev