[etoys-dev] Floss Manual Question
bert at freudenbergs.de
Thu Jun 17 04:57:17 EDT 2010
On 17.06.2010, at 10:42, karl ramberg wrote:
> I don't see how this could ever have worked the way it is now...
> Player>>getListening asks for WsWorldStetoscope>>default and WsWorldStetoscope>>default returns ^self new...
> The new instance do not have the state the instance you are using, so it is pointless to ask if it is listening.
> Wonder if this way of fixing it is to hackish ?
Do we even need that tile on the World?
- Bert -
> | all |
> all := WsWorldStethoscope allInstances.
> all ifEmpty:[^self new].
> ^all first
> On Thu, Jun 17, 2010 at 3:11 AM, Steve Thomas <sthomas1 at gosargon.com> wrote:
>> In "sound" category for "Playfields" there is an boolean: "listening" is has arrow which implies that it can be set.
>> Yet I can not change it. It always reverts to false (even with a running script :)
>> When I bring out the "World Stethescope" and click on Start, the value does not change. (even for the World's or the "World Stethescopes" sound.listening attribute).
>> What is the purpose and how is it to be used?
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