[etoys-dev] FFI on Etoys dev image
richi.moran at gmail.com
Thu Jul 15 20:17:24 EDT 2010
I haven't found a solution for this yet. I guess I should just write a
plugin and avoid FFI...
On Tue, Jul 6, 2010 at 7:30 PM, Bert Freudenberg <bert at freudenbergs.de>wrote:
> On 06.07.2010, at 16:07, Lawson English wrote:
> > On 7/2/10 7:23 PM, Bert Freudenberg wrote:
> >> On 02.07.2010, at 16:11, Ricardo Moran wrote:
> >>> Hi guys, I've been trying to install FFI in the latest dev image and I
> ran into troubles. None of the FFI versions I found seemed to work. I tried
> the latest one from http://source.squeakfoundation.org and the two
> versions I found on the SqueakMap website.
> >>> It fails to perform
> But it doesn't seem to be a problem with FFI because I tried the same
> versions in other images and it works. I don't know what needs to be fixed.
> Do you have any idea?
> >> Well Etoys doesn't really need to support FFI. But what error do you
> >> - Bert -
> > an etoys extension that exposed bits of OpenGL would need it, as a for
> No. If we wanted 3D we would use the Balloon3D plugin. Or we would write an
> OpenGL plugin. Not FFI, which is inherently unsafe.
> - Bert -
> etoys-dev mailing list
> etoys-dev at squeakland.org
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