[etoys-dev] new project icon in the NavBar
kharness at illinois.edu
kharness at illinois.edu
Thu Aug 26 16:27:31 EDT 2010
I understand the need to stay aligned with OLCP. What ver needs to be done to make that right will work for my students too.
---- Original message ----
>Date: Thu, 26 Aug 2010 22:21:24 +0200
>From: Bert Freudenberg <bert at freudenbergs.de>
>Subject: Re: [etoys-dev] new project icon in the NavBar
>To: etoys dev <etoys-dev at squeakland.org>
> On 26.08.2010, at 20:56, Steve Thomas wrote:
> I lean towards Kathleen's preference of leaving it
> there, because it is quick and simple for kids to
> create new projects.
> What do you want the kids to learn by being able to
> quickly create a series of nested projects?
> Why two clicks when one will do? (That said you
> can't have one click for everything)
> So I see two issues attempting to be addressed
> (not that what I see is accurate or complete ;)
> 1. Consistent interface across platforms
> 2. Avoiding issues associated with nested projects
> 1. removing the "new project" icon does not
> avoid this although it may limit the
> frequency of occurrences. You can create
> nested projects by dragging a .pr file
> onto the Etoys screen, at least this
> works on Mac and I assume PC's and Linux.
> Also, I guess one of the issues I have is how do
> you navigate between multiple projects. The
> project icons on the home screen look ugly to me.
> The "Thread Navigator" does allow me to navigate
> through multiple projects.
> If you use the thread navigator, the
> forward/backward buttons in the tool bar become even
> less predictable than they are now. The forward
> button is pretty much useless anyway.
> One possibility would be a project Navigator in
> the Sugar Flap. Which does create new projects
> (don't know all the implications of doing this in
> Sugar, which I'm sure there are some and that is
> why its not there) and perhaps on "mouse down for
> a while" drops down to a list of current project
> icons, possibly hierarchical depending on where
> you created them from, but I'm probably getting
> too complex for my own good with that).
> On Thu, Aug 26, 2010 at 10:07 AM, Bert Freudenberg
> <bert at freudenbergs.de> wrote:
> On 26.08.2010, at 16:02, <kharness at illinois.edu>
> > Hi,
> > There was a recent discussion about whether
> the new project icon would be in the new release
> or not. Some about the OLPC needs.
> > Was a decision reached?
> Yes. It's gone. To make a new project, have
> students go to the home screen.
> - Bert -
> > If not, I would speak in favor of leaving that
> icon where it is. As I was starting students
> with Etoys this week I noticed how many used
> that icon, the back and forward arrows, and the
> little windows in the top left corner of the
> world to move around in projects. My lab
> computers then become a set of current examples
> of classwork that each class during the day can
> look at to see other people's ideas.
> > They have learned to remove the little window
> project when they publish their own. They use
> the menu, read the choices, and choose correctly
> every time.
> Making multiple projects uses up lots of RAM. From a
> resources viewpoint, a project should be dropped
> from memory as soon as you leave it.
> The unit of work in Etoys as it is now is a single
> project, not multiple projects. We lack the man
> power to correct this. So why do we want to
> frustrate kids by offering options that we know do
> not work anyway?
> - Bert -
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