[etoys-dev] new project icon in the NavBar

Steve Thomas sthomas1 at gosargon.com
Thu Aug 26 14:56:33 EDT 2010

I lean towards Kathleen's preference of leaving it there, because it is
quick and simple for kids to create new projects.

Why two clicks when one will do? (That said you can't have one click for

So I see two issues attempting to be addressed (not that what I see is
accurate or complete ;)

   1. Consistent interface across platforms
   2. Avoiding issues associated with nested projects
   1. removing the "new project" icon does not avoid this although it may
      limit the frequency of occurrences.  You can create nested projects by
      dragging a .pr file onto the Etoys screen, at least this works
on Mac and I
      assume PC's and Linux.

Also, I guess one of the issues I have is how do you navigate between
multiple projects.  The project icons on the home screen look ugly to me.
 The "Thread Navigator" does allow me to navigate through multiple projects.

One possibility would be a project Navigator in the Sugar Flap. Which does
create new projects (don't know all the implications of doing this in Sugar,
which I'm sure there are some and that is why its not there) and perhaps on
"mouse down for a while" drops down to a list of current project icons,
possibly hierarchical depending on where you created them from, but I'm
probably getting too complex for my own good with that).


On Thu, Aug 26, 2010 at 10:07 AM, Bert Freudenberg <bert at freudenbergs.de>wrote:

> On 26.08.2010, at 16:02, <kharness at illinois.edu> wrote:
> > Hi,
> > There was a recent discussion about whether the new project icon would be
> in the new release or not. Some about the OLPC needs.
> > Was a decision reached?
> Yes. It's gone. To make a new project, have students go to the home screen.
> - Bert -
> > If not, I would speak in favor of leaving that icon where it is. As I was
> starting students with Etoys this week I noticed how many used that icon,
> the back and forward arrows, and the little windows in the top left corner
> of the world to move around in projects. My lab computers then become a set
> of current examples of classwork that each class during the day can look at
> to see other people's ideas.
> > They have learned to remove the little window project when they publish
> their own. They use the menu, read the choices, and choose correctly every
> time.
> > Regards,
> > Kathleen
> > _______________________________________________
> > etoys-dev mailing list
> > etoys-dev at squeakland.org
> > http://lists.squeakland.org/mailman/listinfo/etoys-dev
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