[etoys-dev] Projects in new dev image broken

Bert Freudenberg bert at freudenbergs.de
Fri Apr 30 06:42:43 EDT 2010

On 30.04.2010, at 12:33, Yoshiki Ohshima wrote:
> At Fri, 30 Apr 2010 12:15:17 +0200,
> Bert Freudenberg wrote:
>> ... because making that image involved a recompilation of all methods in the system. But it appears Player subclasses do not like that. See below. Any idea how to fix that, and prevent it from happening again?
>  Ah... Because such Player references are project local,  such
> (re)compilation needs to have the reference to the PasteUpMorphs that
> the Players were in.

I see. 

How about gathering all such bindings from the old compiled method, and make them available to the encoder?

>  But the idea of the dev image is not to have any uniclass in it?

My idea of a dev image is to be as close to a shipping image as possible :)

- Bert -

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