[etoys-dev] GSoC - Progress on the graphing tools

Ricardo Moran richi.moran at gmail.com
Wed Apr 14 23:56:22 EDT 2010

Thanks Hilaire! It would be great if we had a teacher testing our tools with
his students. Now that they're public it is posible that some teacher could
find them interesting :)

I must admit I'm very embarrased of not having looked at Dr. Geo until now
(even though Markus told me to do it when we started this project... I
should have listened to him).
Anyway, what you did is amazing! Truly amazing!
The thing that most embarrases me is that every geometric object in Dr. Geo
is a separate morph (vectors, points, segments, and so on). This is so
obvious I feel like an idiot, but I did it the other way: I made only one
morph and I change its #drawOn: method. As a result it is somewhat difficult
to change the atributes of a specific vector without affecting others. I
will now have to fix my implementation because I didn't look at yours before


On Wed, Apr 14, 2010 at 2:45 AM, Hilaire Fernandes <
hilaire.fernandes at edu.ge.ch> wrote:

> Looks very neat Ricardo.
> One tip: find quickly a teacher to test in real situation with his/her
> students. You can get valuable feedback.
> Hilaire
> Hilaire
> 2010/4/13 Ricardo Moran <richi.moran at gmail.com>
>> Hi,
>> As some of you may know, I've proposed myself as a student for the
>> "Squeakland Education Project" at this year Google Summer of Code.
>> You can find the project description here:
>> http://gsoc2010.esug.org/projects/squeakland-education.
>> Even though our project hasn't been accepted yet, I've been working
>> already in one of the items of the proposal: the graphing of data. For that
>> purpose I made a few tools that allow you to draw points and vectors in a
>> cartesian plane using the Etoys scripting system.
>> This is a work in progress and I need to clean a lot of stuff, but I
>> wanted to show you my progress so far. My mentors, Randall and Markus, have
>> helped me a lot to develop this stuff and, as Bert said, it would be good to
>> show this to the entire community.
>> You can find the source code at squeaksource:
>> http://www.squeaksource.com/GSoCSqueakland.html
>> and some example projects at:
>> http://www.pcs.cnu.edu/~rcaton/ESUG/ESUG.html<http://www.pcs.cnu.edu/%7Ercaton/ESUG/ESUG.html>
>> I would appreciate any comments or suggestions you may have to improve or
>> extend these projects.
>> Thanks in advance!
>> Richo
>> _______________________________________________
>> etoys-dev mailing list
>> etoys-dev at squeakland.org
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> --
> http://blog.ofset.org/hilaire
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