[etoys-dev] Favorite new features in Etoys 4
bert at freudenbergs.de
Tue Sep 29 19:22:52 EDT 2009
On 30.09.2009, at 00:57, Edward Cherlin wrote:
> On Tue, Sep 29, 2009 at 9:54 AM, Bert Freudenberg <bert at freudenbergs.de
> > wrote:
>> Hi all,
>> I think it would be good to collect and point out some of your
>> favorite new
>> features that we should explicitly tell the others about to try.
>> For example, one thing that should help quite a bit with e.g.
>> documenting is
>> that you can copy-and-paste an object from Etoys into another
>> E.g., I just got the halo on a script, pressed Cmd-C, switched to
>> pressed Cmd-V, and got this:
> [graphic omitted] Excellent. Can you group objects and copy them all
> at once?
It works for everything you can get a halo on. So if you put all in a
Playfield or a book page etc. you can snapshot those.
>> So please tell us what you think is new and exciting!
> How does one find out what is in Etoys?
Excellent question. I have no idea how to do that systematically. It's
like a medieval castle remodeled again and again into a baroque palace
with a thousand hidden rooms. I'm using Squeak for 10+ years now and
still find things I didn't know existed. It's that deep.
It's somewhat easier to find out what changed in this release compared
to the last one year ago, though it's spread all over the place. And
not really massaged into easily digestable form. The closest may be
though it skimps on the detail. More detailed is this
It also goes further back, to 2006, when we started on the OLPC
version. It's excerpted from the full changelogs here
For stuff before 2006 I don't think we have detailed changelogs
online, though those could (and probably should) be reconstructed.
For the big releases on Squeakland we try to do release notes that
list the major improvements. This is last year's:
but I couldn't find the earlier ones. Would be good to have.
- Bert -
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