[etoys-dev] Etoys documentation TOC

Karl Ramberg karlramberg at gmail.com
Thu Sep 3 13:47:47 EDT 2009

On 2009-09-03 13:01, Rita Freudenberg wrote:
> Hi all,
> as you all know we don't really have an Etoys documentation. So let's 
> start writing it. As I wrote earlier I propose to use FLOSS Manuals. 
> It is used by the olpc and sugar community for writing manuals and 
> books. To get started we should have a TOC outline. Here are my 
> suggestions:
> 1. Introduction (short description what etoys is about)
> 2. Getting started (technical description on how to install and start 
> etoys on different operating systems)
> 3. User Interface (painting tools, halo, viewer ...)
> 4. Tiles (describing every available tile)
> 5. Objects (everything from the supplies bin and object catalogue, flaps)
> What am I missing? Of course we can have subchapters and also later 
> add main chapters if we find out we need it. Here is the manual for 
> TurtleArt so you can get the idea what our documentation could look like:
> http://en.flossmanuals.net/turtleart
> What do you think? If we come up with a TOC outline I can send it to 
> Anne Gentle from FLOSS manuals to set it up and we can start writing:)
> Greetings,
> Rita
Oh, and I made the UpdatingScreenshotMorph:
The nice thing with it is that if you take a UpdatingScreenShot of a 
script for example and add in your BookMorph or text
you don't have to make a new screenshot if you change the script or 
language because it updates :-)
So if we keep the documentation internal in Squeak as long as possible 
this could maybe be helpful.


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