[Etoys] [Sugar-devel] Collaborative game using Etoys
bert at freudenbergs.de
Tue Jun 2 16:58:44 EDT 2009
(please remember to reply to the list ...)
Well, that sounds like you do not even have Sugar running? That would
be the prerequisite to do anything with it.
- Bert -
On 02.06.2009, at 19:29, Martin Bleichner wrote:
> Hi there,
> I tried to find my way around telepathy and busses.
> as far as I understood it form the article 'Etoys for one laptop per
> child' etoys can run within sugar.
> Telepathy provides the communication interface and squeak dbus
> bingings allow me to make use of that from squeak.
> I am still miles away from a way to start.
> Would someone be willing to share some (squeak specific) example
> code with me so I have something to start with?
> 2009/6/1 Martin Bleichner <bleichner.martin at gmail.com>
> Hi Bert,
> I actually don't have any intention on how I want to implement it. I
> only have my problem and try to figure out how something like this
> can be done.
> I will have a look at your link and come back later when I can ask
> more specific questions.
> 2009/5/31 Bert Freudenberg <bert at freudenbergs.de>
> On 31.05.2009, at 19:40, Martin Bleichner wrote:
>> I am trying to implement a (kind of) social science experiment, and
>> would like to do that in squeak/etoys.
>> For that I would like to connect four computers. On each computer
>> you see a shared screen. Each user can manipulate one aspect on
>> that screen.
>> More specifically: There is one ball in the center of the screen.
>> Each of the users can move the ball in only one direction (up,
>> down, left or right).
>> They control the ball together.
>> I was pointed to this mailinglist for help.
>> Is something like this possible?
>> What would I need for it?
>> I would really appreciate some help. Put it simple, I use etoys for
>> a reason :) Thanks.
> If you only intend to run this under Sugar (which was not clear when
> you asked on the squeak-dev list) then the Telepathy "D-Bus Tubes"
> using the Squeak DBus bindings should be the simplest way to
> implement collaboration:
> - Bert -
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