[Etoys] etoys image freezing?
karlramberg at gmail.com
Mon May 12 08:13:21 EDT 2008
>> Yes, try different sound separately and see if they make some
> I just opened Squeak 3.9 from www.squeak.org copied the sound code I've
> been running there. I had no problems at all. (And that was
> experimenting with sounds built into the image and the fox.aiff sound to
> which my code refers.
> Returning to etoys-dev.image, running the same code, I was able to
> freeze the image fairly quicky (between 10 to 20 doits).
> .... I restarted Squeak (etoys-dev.image) and experimented only with the
> following code (using only the camera sound that comes with Squeak).
> SampledSound playSoundNamed: 'camera'
> s := (SampledSound soundNamed: 'camera').
> s play.
> r := RepeatingSound repeat: s count: 2.
> r play
> After 70 or so doits, Squeak freezes. Another sympton I saw on this go
> round of the test was that the 2 or 3 doits before the actual freeze,
> Squeak became slightly unresponsive. And then it froze.
> Yoshiki - Sorry to belabor this .... and thanks very much for taking the
> time to answer my questions.
What happens if you press Command + period ?
More information about the etoys-dev