[Etoys] [Squeakland] How to run a sript made in the world
karlramberg at gmail.com
Wed Jun 4 09:03:53 EDT 2008
On Wed, Jun 4, 2008 at 1:26 PM, Kazuhiro ABE <abee at squeakland.jp> wrote:
> 2008/6/4, Korakurider <korakurider at gmail.com>:
> > On 6/4/08, Bert Freudenberg <bert at freudenbergs.de> wrote:
> > > Calling a script is much simpler - just drag the script tile from the
> > > into a script, as if it was a regular tile (which, in fact, it is).
> > Yes , this is handy.
> > But why not get World to have scripting category?
> I'd like to know why, too.
> However, there is another workaround.
> 1. Drag out any phrase tile from any viewer that has scripting category.
> 2. Then you can replace receiver of this phrase with "World" tile from
> orange halo of World.
> This technic is also useful for geometry category that is missing in World.
All script editors can hold tiles from other viewers, so you can put the
input tiles into a script made for another object. You are free to mix and
match as you feel appropriate.
Maybe we should have a "etoys best practises" ?
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