[Etoys] [FUN]Track color with camera
karl.ramberg at comhem.se
Wed Feb 6 14:22:10 EST 2008
Bert Freudenberg wrote:
> On Feb 6, 2008, at 15:03 , Karl wrote:
>> Bert Freudenberg wrote:
>>> On Feb 4, 2008, at 21:31 , karl wrote:
>>>> I have used Wiebe Barons WebCamMorph and added some Etoy support to
>>>> it. It is possible to track a color with the camera and a ellipse
>>>> on the screen reflect the movement. I'll see if I can make it into
>>>> a input feature like the eyeToy to the Playstation2. Enjoy
>>> Not bad :) Here's a project version of this:
>>> Works nicely on the XO (if you have good lighting and a distinctly
>>> colored shape) ...
>>> - Bert -
>> I tinkered a little more with this and added a setting for how many
>> points should be scanned each scan. That fewer scanned points made
>> morphic more responsive but jumpier movement of the ellipse. Next
>> change will be to just return x and y values so any object can be
>> hooked up to input.
>> Future enhancement is:
>> - several colors scanned for, that would enable more advanced
>> input like one for mouse click simulation and one for movement.
>> -putting scanning in a primitive would really speed up everything
>> and make even more stuff possible, like gestures, sign language ? etc.
> You might try (ab-)using BitBlt for this - for example, convert to 16
> bit, then use a 32k entry tolerant color map to convert to b/w, then
> use #innerPixelRectFor:orNot: or #rectangleEnclosingPixelsNotOfColor:
> to find the rectangle enclosing the object ... Or with WarpBlt and
> smoothing you can reduce the image size while retaining colors ...
> - Bert -
I found a promising looking method:
Form>>cgForPixelValue: pv orNot: not
"Return the center of gravity for all pixels of value pv.
Note: If orNot is true, then produce the center of gravity for all
that are DIFFERENT from the supplied (background) value"
The method has no senders but there is a example. I have to experiment.
It's fun to browse around the image and look for stuff :-)
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