[Etoys] The behavior of set heading is changed subtly
yoshiki at vpri.org
Sat Dec 15 11:55:04 EST 2007
> > The simplest fix was to remove some logic that ignores the attempt
> > to set a new heading value if it is "close to" the old value. The
> > logic was from old days and we (collectively) cannot really see the
> > reasoning behind it.
> I think it was helpful when you rotated a morph by the handle it would
> 'snap' to the old angle.
Sure. It still does, right? Snapping still works.
I thought that it might have something to do
with smooth rotation from the blue handle, but if you are rotating a
normal sized object via the blue handle, one pixel move translates to
way more than 0.01 degrees, so having closeTo: there doesn't help.
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