[Etoys] Impressions on B1 Machine
karl.ramberg at chello.se
Sat Dec 9 15:35:04 EST 2006
Alan Kay wrote:
> What are the important positive properties of the Scratch paint tool?
> What parts are UI and what parts are functional improvements?
I find the non degrading zooming part good, because it allows details to
be drawn much more precisely.
I know eToy paint tool have had scaling but I have found it hard to use
and that it scaled the drawing so it was pretty much useless for detail
work. Scratch paint tool have gradient fills and some other enhancements
But much of it is UI related and I think the Scratch UI is easier to
extend when one has the urge to add some new features.
The current etoys paint UI, while pretty good, is very hard to add
> At 10:33 AM 12/9/2006, Yoshiki Ohshima wrote:
>> > I really like the paint tool from Scratch.(http://scratch.mit.edu/)
>> > Could we get that over to OPLC-Squeak ?
>> The license issue aside, it is an interesting option. One of the
>> goals is to make the tool the users use has similar look; I.e., the
>> paint tool that the user would use in Etoys and the official paint
>> tool in Sugar should provide common interface. There are some
>> senarios toward this goal:
>> 1. We use current Etoys paint tool, and adjust its look and feel.
>> 2. Incorporate Scratch's paint tool and adjust its look and feel.
>> 3. Use Sugar's painting tool (if possible).
>> The last one is probably the hardest. It is probably not quick
>> enough to launch, and implementing onion skin over Etoys might be an
>> issue. But for the user, if nicely integrated, it can be the best
>> Either the option 1 or 2, it requires some work, and the option 2
>> would require more. We need to wait for the Sugar's implementation
>> anyway and see what we can do.
>> (Another option is that exporting the paint tool in Etoys as the
>> standard painting tool. This has many upsides.)
>> -- Yoshiki
>> Etoys mailing list
>> Etoys at laptop.org
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